![]() ![]() That is not to say that they are entirely similar however, as Musashi sacrifices two main things for her down-tiering.įirst and foremost, she takes a massive reduction to her anti-aircraft suite. The two play very similarly, and overall feel quite comparable. Both share key features such as their armor layout, health pool, stealth (or lack thereof), and speed. ![]() Everything considered, captains that have played Yamato will know what to expect from Musashi. Her AA suite is also severely lacking compared to powerhouses like the Missouri, Iowa, or Friedrich der Große. She retains the class's fearsome 18.1-inch guns, but sacrifices some general accuracy to do so. However, Musashi is a tier lower than her sister ship and somewhat weaker as a result. ![]() As one might expect, the two share many commonalities. Musashi is the sister ship to Tier X Japanese battleship Yamato. The data presented in the AA Defense sidebar section may be incorrect.įor a graphic summary of ships Tiers VIII thru XI see LittleWhiteMouse's "Actual AA DPS". Since the Musashi is basically a t10 ship in a t9 match, most players try to get rid of the Musashi first because she is such a big threat to all BBs and CAs/CLs. Tanking shots from 1 or 2 enemies shouldn't be an issue, and shots that you tank won't sink your teammates. And make use of islands to deny enemies the chance to shoot your broadside, but don't try to camp behind them like some cruisers do - you only need to limit the amount of enemies that can shoot at you, not deny all the enemies line of sight the Musashi isn't a light cruiser that explodes when you do a single mistake. Point your nose (bow) at the enemy BBs and resist the urge to use your back turret if they shoot you because that already opens up your weakness for them.īut don't stay too far back - even with the great accuracy and shell travel time, hitting something at 18km+ can be difficult. The Musashi (just as the Yamato) is a terrible brawler because of a severe weakness below the front turret (often called the "Yamato cheeks" by players). Stay at 12-16km distance to the enemy team. ![]()
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